Object Class
Written by: Alian713, Kramb
1. cArcherClass¶
Value: int 900
This is the ID used to target the Archer Class
2. cArtifactClass¶
Value: int 901
This is the ID used to target the Artifact Class
3. cTradeBoatClass¶
Value: int 902
This is the ID used to target the Trade Boat Class
4. cBuildingClass¶
Value: int 903
This is the ID used to target the Building Class
5. cVillagerClass¶
Value: int 904
This is the ID used to target the Villager Class
6. cSeaFishClass¶
Value: int 905
This is the ID used to target the Sea Fish Class
7. cInfantryClass¶
Value: int 906
This is the ID used to target the Infantry Class
8. cForageBushClass¶
Value: int 907
This is the ID used to target the Forage Bush Class
9. cStoneMineClass¶
Value: int 908
This is the ID used to target the Stone Mine Class
10. cPreyAnimalClass¶
Value: int 909
This is the ID used to target the Prey Animal Class
11. cPredatorAnimalClass¶
Value: int 910
This is the ID used to target the Predator Animal Class
12. cMiscellaneousClass¶
Value: int 911
This is the ID used to target the Miscellaneous Class
13. cCavalryClass¶
Value: int 912
This is the ID used to target the Cavalry Class
14. cSiegeWeaponClass¶
Value: int 913
This is the ID used to target the Siege Weapon Class
15. cTerrainClass¶
Value: int 914
This is the ID used to target the Terrain Class
16. cTreeClass¶
Value: int 915
This is the ID used to target the Tree Class
17. cTreeStumpClass¶
Value: int 916
This is the ID used to target the Tree Stump Class
18. cHealerClass¶
Value: int 917
This is the ID used to target the Healer Class
19. cMonkClass¶
Value: int 918
This is the ID used to target the Monk Class
20. cTradeCartClass¶
Value: int 919
This is the ID used to target the Trade Cart Class
21. cTransportShipClass¶
Value: int 920
This is the ID used to target the Transport Ship Class
22. cFishingBoatClass¶
Value: int 921
This is the ID used to target the Fishing Boat Class
23. cWarshipClass¶
Value: int 922
This is the ID used to target the Warship Class
24. cConquistadorClass¶
Value: int 923
This is the ID used to target the Conquistador Class
25. cWarElephantClass¶
Value: int 924
This is the ID used to target the War Elephant Class
26. cHeroClass¶
Value: int 925
This is the ID used to target the Hero Class
27. cElephantArcherClass¶
Value: int 926
This is the ID used to target the Elephant Archer Class
28. cWallClass¶
Value: int 927
This is the ID used to target the Wall Class
29. cPhalanxClass¶
Value: int 928
This is the ID used to target the Phalanx Class
30. cDomesticAnimalClass¶
Value: int 929
This is the ID used to target the Domestic Animal Class
31. cFlagClass¶
Value: int 930
This is the ID used to target the Flag Class
32. cDeepSeaFishClass¶
Value: int 931
This is the ID used to target the Deep Sea Fish Class
33. cGoldMine¶
Value: int 932
This is the ID used to target the Gold Mine
34. cShoreFish¶
Value: int 933
This is the ID used to target the Shore Fish
35. cCliffClass¶
Value: int 934
This is the ID used to target the Cliff Class
36. cPetardClass¶
Value: int 935
This is the ID used to target the Petard Class
37. cCavalryArcherClass¶
Value: int 936
This is the ID used to target the Cavalry Archer Class
38. cDoppelgangerClass¶
Value: int 937
This is the ID used to target the Doppelganger Class
39. cBirdClass¶
Value: int 938
This is the ID used to target the Bird Class
40. cGateClass¶
Value: int 939
This is the ID used to target the Gate Class
41. cSalvagePileClass¶
Value: int 940
This is the ID used to target the Salvage Pile Class
42. cResourcePileClass¶
Value: int 941
This is the ID used to target the Resource Pile Class
43. cRelicClass¶
Value: int 942
This is the ID used to target the Relic Class
44. cMonkWithRelicClass¶
Value: int 943
This is the ID used to target the Monk With Relic Class
45. cHandCannoneerClass¶
Value: int 944
This is the ID used to target the Hand Cannoneer Class
46. cTwoHandedSwordsmanClass¶
Value: int 945
This is the ID used to target the Two Handed Swordsman Class
47. cPikemanClass¶
Value: int 946
This is the ID used to target the Pikeman Class
48. cScoutCavalryClass¶
Value: int 947
This is the ID used to target the Scout Cavalry Class
49. cOreMineClass¶
Value: int 948
This is the ID used to target the Ore Mine Class
50. cFarmClass¶
Value: int 949
This is the ID used to target the Farm Class
51. cSpearmanClass¶
Value: int 950
This is the ID used to target the Spearman Class
52. cPackedUnitClass¶
Value: int 951
This is the ID used to target the Packed Unit Class
53. cTowerClass¶
Value: int 952
This is the ID used to target the Tower Class
54. cBoardingShipClass¶
Value: int 953
This is the ID used to target the Boarding Ship Class
55. cUnpackedSiegeUnitClass¶
Value: int 954
This is the ID used to target the Unpacked Siege Unit Class
56. cScorpionClass¶
Value: int 955
This is the ID used to target the Scorpion Class
57. cRaiderClass¶
Value: int 956
This is the ID used to target the Raider Class
58. cCavalryRaiderClass¶
Value: int 957
This is the ID used to target the Cavalry Raider Class
59. cLivestockClass¶
Value: int 958
This is the ID used to target the Livestock Class
60. cKingClass¶
Value: int 959
This is the ID used to target the King Class
61. cMiscBuildingClass¶
Value: int 960
This is the ID used to target the Misc Building Class
62. cControlledAnimalClass¶
Value: int 961
This is the ID used to target the Controlled Animal Class
63. cGoldFishClass¶
Value: int 963
This is the ID used to target the Gold Fish Class
64. cLandMineClass¶
Value: int 964
This is the ID used to target the Land Mine Class
65. cSentinelEndClass¶
Value: int 965
This marks the end of the unit class list