Map
Written by: Alian713, Kramb
1. xsGetMapName¶
Returning Type: string
Prototype: string xsGetMapName(bool showFileExtension)
Parameters:
bool showFileExtension: If this is set to true, then the returned name also contains the file extension
Returns the name of the map currently being played.
2. xsGetMapID¶
Returning Type: int
Prototype: int xsGetMapID()
Returns the AI map type.
3. xsGetMapHeight¶
Returning Type: int
Prototype: int xsGetMapHeight()
Returns the Height of the map.
4. xsGetMapWidth¶
Returning Type: int
Prototype: int xsGetMapWidth()
Returns the Width of the map.
5. xsGetColorMood¶
Returning Type: int
Prototype: int xsGetColorMood()
Returns the current color mood of the map. Refer to the Constant Reference for all the different color mood IDs
6. xsSetColorMood¶
Returning Type: bool
Prototype: bool xsSetColorMood(int colorMood, int interval)
Parameters:
int colorMood: The color mood to set- (Optional)
int interval: The transition duration in seconds
Sets the color mood of the map with a transition time. Refer to the Constant Reference for all the different color mood IDs
7. xsTriggerVariable¶
Returning Type: int
Prototype: int xsTriggerVariable(int variableId)
Parameters:
int variableId: The ID of the variable to get the value of
Returns the value of the variable of the given variable ID.
8. xsSetTriggerVariable¶
Returning Type: void
Prototype: void xsSetTriggerVariable(int variableId, int value)
Parameters:
int variableId: The ID of the variable to set the value ofint value: The value to set the variable to
Sets the value of the variable of the given variable ID to the provided value.