Chat Data
1. Cannot Print 0 Or 1 At The Start Of The Line In xsChatData()¶
Description: If a 0 or 1 character occurs at the beginning of a string that is being chatted to the screen using xsChatData, then the 0 or 1 characters do not appear in the message.
Expected Behaviour: 0 or 1 should be shown correctly at the beginning of the line if used in an xsChatData function
Reproduction Steps:
- Create a new scenario or RMS
- Create a new XS script with the following code:
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void main() { // expected `1 the one at the start isn't visible` but // prints ` the one at the start isn't visible` xsChatData("1 the one at the start isn't visible"); // expected `0 the zero at the start isn't visible` but // prints ` the zero at the start isn't visible` xsChatData("0 the zero at the start isn't visible"); } - Include the script in the scenario or RMS
- When a game is played using the scenario or RMS, any
1or0at the beginning of the lines are omitted in the resulting message on screen.